Thursday, 10 December 2009

sniper progress


Heres an update of my progress on the dragunov sniper not looking too bad at the mo but still needs more doing to it as u can see. But its a start on the modelling! more progress updates to come boys

Wednesday, 9 December 2009

weapons

Started work on the sniper rifle model today. Im basing my model on the Dragunov because i think that the design and shape fits with our film. Im going to exaggerate some features like the scope and silencer and maybe the butt of the gun too and another thing to point out is that the hitman has big hands so ill have to make the handle larger too :)

Friday, 27 November 2009

End of Term report

I feel that the term has been really successful in terms of the progression that we have made as a group. The story took the longest to get right as we changed the story about 5 times to get to what we have acheived. I feel that the work I have produced is to a good standard but I could have done more but pre-production is not my favourite cup of tea but I still got on with what had to be done and I have enjoyed it. I am perfectly happy with my group and I think we work so well together, we all know what we want to achieve and how we are going to get there, its just a matter of doing it now.

Quick overview of my job roles for the new year and my priorities:

Modeller:
- Modelling the interior of the Motel room (target's room) and objects,
- Assisting Dan with modelling the Hitman's room if required,
- General assistant for any additional modelling,
- Modelling the Hitman's objects (weapons, briefcase etc)
- Cars for the outside environment.

Animation:
- Lead animator,
- Overviewing the group's animation and assissting other members

Thursday, 26 November 2009

Pigeon Impossible

addded this video to my reference links. Short animation based on an agent that gets distracted by a pigeon for a bagel. Only thing I want to mention about the film is the brief case design. I really like the way it opens out and so I want my brief case to open out in this sort of way. I really need to get an idea on paper before committing to Maya but ill do that this week and get modelling. Ive drawn out a few sketches for the monitor in the lid of the briefcase and once i know the shapes and layout of his weapons then i can make the rest of the case. I think its best to do the weapons first so that the geometry of the briefcase fits the weapons. I need to look at the assembly of a sniper rifle and ill concentrate on these for now. Plenty to do so im gonna get crack-a-lacking!!

Tuesday, 24 November 2009

A word on the animatic

Not much change from the 1st draft but ive added some shots of the ending and tweaked a few sounds and images throughout. I think its better than the 1st draft and gives a clear understanding of the story and what is going on in the film. Now to just crack on with the modelling, wahey!

Whakc'd Animatic Final...

Monday, 9 November 2009

My jobs

Had a staff meeting today and we were assigned jobs. My jobs are to model the interior for the motel as well as helping out with the interior for the hitman room. Also, the hitman's weapons and cars for the exterior. Need to get cracking now