Wednesday, 31 March 2010

Tuesday, 30 March 2010

UVing fun

Spent this morning working out the UV mapping. Found some useful links which are now posted in a category called tutorials on my blog link list. I thought id start by trying out some sheets of paper and creating the textures for them. Not looking too bad I think so i mite try the table next. Theres also a link in my tutorials for normal mapping which im going to try out

Monday, 29 March 2010

screen grab

heres the left leg joint weighted. This is a mere visual reference so i can mirror this after ferhan has altered the rigg and also for my technical reference

painting some weights

Sorted out a bit of the weights for the left leg. Ended up opening a previous file with Fuzzy101 before he binded the skeleton to the mesh and lowering down the leg hip joints and this is what I ended up with after painting the left leg weights. looking better so the plan is that ferhan puts the blend shapes on the rigg and then i spend a day painting the weights as i feel it is achievable.



screen grad of sai knife

After todays chat with Dan Ive screen shotted the sai knife that Ive been working on today. Its the finished model and so all thats left to do now is the ninja's sword and sheeth

The finished model

heres the finished brief case modelled and ready for texturing both closed and open images. Enjoy!

Friday, 26 March 2010

nearly there

almost there with the brief case. I think it looks quick slik and i still need to add some more to it but it will be done before the day is out then its just the 2 knifes and sword for mondays deadline

Thursday, 25 March 2010

adding some interior detail

starting to put some detail into the interior of the brief case

Wednesday, 24 March 2010

the detail

so heres how the case is looking from the outside. Im going to have 2 versions of the brief case. When its shut its gonna have nothing inside it as you wont see it so whats the point of the sniper and weapons being there? as it will slow down render time. Im gonna add to this tomorrow but you get an idea of where its going

new brief case layout

Ive moved the items around since the last post as it didnt quite work with where i wanted the handgun to come out. But this is the new layout and obviously not finished yet but im aiming to get it completed by tonight

Tuesday, 23 March 2010

getting the layout of the brief case

Heres how the rifle will appear unassembled. I had to take the nozzle off at the end to make it a seperate piece otherwise the briefcase will be too long and I don't like it. The little square in the corner is where a key pad will be as I want the pistol to slide out of the side of the case. Still need to find somewhere for the throwing knife but its coming. Need to add the lid now and some details and this is sorted for texturing

Friday, 19 March 2010

what ive been upto today

quick playblast of an animation im working on. The timing is still way off and its just a bit more than a block out but it was a bit tricky with the graph editor. Hopefully be done soon. Plus it gave me a break from modelling and some practice

Thursday, 18 March 2010

the rifle

So here it is. The finished piece. Ive noticed sam and dan have had a play around with some renders with the rockwell dude and they look pretty good. Im quite chuffed with this model and i think a few more details and this will be one of the best things ive ever modelled. Im gonna get everythin else done first before I go back to this though.

Friday, 12 March 2010

couch potato

after working on the sniper, i had a quick play with the rockwell dude today and just doing a little test with him changing the channels on the tv. Not finished yet but working on it.

sniper latest

spent today working on getting this bad boy done and im almost there. Its just adding a few more details and it is finito. Personally I quite like it but as i said its just putting some details on it then its ready for texturing

Thursday, 11 March 2010

quick test

spent 20 mins of this afternoon doing a quick pose with the rigg that Dan found. Just to see how the target could look. Pretty fly!

Wednesday, 10 March 2010

update on the sniper

been working on the sniper rifle which seems to have been forgotten about. Gonna get this done before the week is out and finish off the room too. Hopefullly start texturing some of these babies next week

Tuesday, 9 March 2010


update on the progress of the motel room. Added a radiator and step ladders which i thought shows how the target would get there himself usually. The square floating in the air on the top image is the trap door.