Friday 30 October 2009

ninja leader painted concept


Spent a bit of today painting up a concept of the ninja leader i drew. I like it its simple colours and effective. Not bad for an hours work i reckon

animatic part 2



Animatic part 2

animatic part one



Here it is! the first part to the animatic is up on blogger at last! needs more work to it but its a start. I reckon more moving parts on some shots like when hes looking down the scope but its a start

Thursday 29 October 2009

ninja leader concept


Thought as an alternative and more for the ending, there could be a leader for the ninjas that stands at the front. With the twist that he is really small and a bit podgy. Similar to the hight of a child but an adult.

Wednesday 28 October 2009

SHAZAM!! ninja concept



I am actually pretty proud with this concept sheet. I feel that every sketch is to a very good standard for myself and Its my highlight for the day. Took me about and hour or so to do the whole sheet and another piece for my collection. Maybe we can use some of the design in the final film, which i hope but we shall see. Still a long way to go. I chose some specific poses for the sheet starting with the middle sketch first and then the large image to the right. I then included the other poses to fit the space left on the sheet and I think it looks very striking and ubber awesome. Well done me!! XD

target concept



A little bare at the moment but ill add some more facial expressions with time and another sketch i can add to my pre-production folder. Whether it fits in with the overall film i dont know but another idea that can be played with

car concepts


Couple of car concepts. I particularly like the ice cream van at the top left and may attempt a little cheeky model of this. I've started a basic shape for it in Maya and will continue on it with time

textured car


Finished off the first textures for the car today, Its only very very basic and not good at all and a little rushed but thats only because its a trial texture and not a final thing. Obviously if we chose to include the car in the final film then I would go back and re-texture the whole thing but this will do for now as a concept for a car :)

motel mock up

Decided to take it a step further and put some details onto a shape. Its only a rough little concept which i dont think is particularly amazing but its still an idea to work with and improve. I borrowed Dan's idea for the steps at the side as i think its a nice touch

motel shape ideas

Couple of quick and simple shape designs for the motel. The one that stands out most to me is the top left concept. I think it is a striking shape and the beige coloured shape next to it represents the petrol station.

Thursday 22 October 2009

forgot this


Forgot to mention i also created a 'teaser' poster for the film. I chose not to include the film title so people will think 'hmm what's this?' so maybe itll work or not i dont know. the other guys created one with the title in it so i thought this would be different. I also chose to include glasses to leave the identity of the hitman a mystery and the off target on the guy is the image of him shooting at the target but missing him, which is the emphasis of the film

formative on monday..

Ok news of a formative on monday :S a little self assessment of work done:

3D model concept for a car as well as a little texture
Beginning of the animatic,
Motel designs
Motel sign designs
Hitman concepts

Need to do:

More rough concepts for the target and ninja as well as more for hitman
Finish texturing the car
Finish animatic
maybe a couple more building designs
Print stuff out for the board
WATCH SAW 6 ON FRIDAY!!!

Sounds like a fun weekend for me :)

animatic

just an update on the animatic...

been working on it all day and so far have just under a minute. Still need to work out timing but im getting the essential sounds in first before faffing about with timing. It may need some more frames and shots but well see how it goes. Im pretty happy with it so far and its very rough. Ill work on it between now and monday for the formative to get what i can done and hopefully a complete animatic, even if its rough, but to a decent standard for the group

Some concepts for the Hitman




After working on the animatic for the majority of today, my laptop decided to heat up real quick all of a sudden and made premiere laggy so i thought I'd call it a day with the animatic (which is coming along well btw) and draw up some concepts for the hitman to add to my pre-production folder. Although the character is decided, although not finalised, I thought I'd add some of 'me' to the designs. They probably wont be taken further than just quick sketches but it builds up some of my concept input as well as the car and some environment designs. I really like the image at the top. The half drawn guy was completely from my head and not thinking where to put a line next and it looks quite impressive on the page

Monday 19 October 2009

1st texture

Its taken a while to get there but heres the first glimps at a texture. Its not quite finished yet as you can see from the grey parts. Just thought I'd add a cheeky stripe in there too. I've already learnt one or two things from doing this UV map

Wednesday 14 October 2009

texture

been spending today texturing the car. Its my first real attempt at UV texturing and painting so its taking a bit of time but hopefully itll be done soon enough. Gonna work up some concepts too to give the group as many visual ideas as possible for when we have a meeting to draw up a final concept of the enviornment.

Fun Stuff!

Tuesday 13 October 2009

car

First look at the nearly finished car. Still need to add a number plate and the interior but its almost there. I think the model is good, few pointers though. there's alot of faces! hehe so well have to see how it goes with that but other than that im happy with it. I've never modelled a car before and its not bad for my 1st attempt. Gonna do some colour sheets of different styles and after that, model another car to compare them both as they will obviously be modelled differently

Wednesday 7 October 2009

quick update

the last few days have been spent discussing the story for our film. We are concentrating on the ending as a starting point and then working backwards to fill in the gaps. Weve decided on an ending that involves an explosion which i think will look stunning. It will take a lot of work but its not impossible. In the next few days we will be finalising our narrative after which we can get down to some solid concepts and test modells/riggs/animations.

In the mean time I've been working on a prototype car for the film. Its coming along quite well and I have shown it to the team members and they were quite impressed. Since then Ive done more to it and just need to finish it off and add some textures. So far so good with them team and cant wait til the film really gets going.